
One Small Paw
One Small Paw, is the first 3D game I helped create, and also the first time I worked in Unity. For this game I worked on all ends. I did a bit of Art, Design, and Developing.
On this page you'll find a playthrough video, an explanation of how the game was made, a bit of art I did for the game, and some code I made.
Get the .exe file here.
Playthrough
One Small Paw, is the first 3D game I've helped create, for a school assignment. The objective was to create an emergent game. We Designed the game toghether with the whole team, which consisted of 4 people.
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One Small Paw is played by two players, who play as cats on wheels. Both cats want to go to the moon badly, and therefor battle each other. Players can annoy each other by placing stop blocks, or other things in front of the opponent's cat. Using objects quickly after each other, results into different interactions with them. For example, using a speed candy twice, will slow the player down.
Art



Here, the art I've created for the game is displayed. Since I'm obviously not an artist, it is not great, but I had a fun time making it. I used Adobe Illustrator to create these pieces, but I later learned that Adobe Photoshop is a way better tool for creating similar things.